| WORLD STANDARDIZED
      RULES:  9-BALL 
        
       "Effective July 1, 2000"
       Except when clearly contradicted by these 
      additional rules, the General Rules
      of Pocket Billiards apply. 5.1  OBJECT OF THE 
      GAMENine-Ball is played with nine object balls numbered one 
      through nine and a cue ball. On each shot, the first ball the cue ball 
      contacts must be the lowest numbered ball on the table, but the balls need 
      not be pocketed in order. If a player pockets any ball on a legal shot, he 
      remains at the table for another shot, and continues until missing, 
      committing a foul, or wining the game by pocketing the 9-ball. After a 
      miss, the incoming player must shoot from the position left by the 
      previous player, but after any foul the incoming player may start with the 
      cue ball anywhere on the table. Players are not required to call any shot. 
      A match ends when one of the players has won the required number of 
      games.
 5.2    
      RACKING THE BALLSThe object balls are racked in a 
      diamond shape, with the 1-ball at the top of the diamond and on the foot 
      spot, the 9-ball in the center of the diamond, and the other balls in 
      random order, racked as tightly as possible. The game begins with cue ball 
      in hand behind the head string.
 5.3    ORDER OF BREAKWinner of the 
      lag has the option to break. In 9-Ball, the winner of each game breaks in 
      the next, unless otherwise specified by the tournament organizer. The 
      following are common options that may be designated by tournament 
      officials in advance:
 (a)        Players 
      alternate break. (b)        
      Loser breaks. (c)        Player 
      trailing in game count breaks the next game.     5.4    
      LEGAL BREAK SHOTThe rules governing the break shot are 
      the same as for other shots except:
   1.                 
      The breaker must strike the1-ball first and either pocket a ball or 
      drive at least four numbered balls to the rail. 2.                  
      If the cue ball is pocketed or driven off the table, or the 
      requirements of the opening break are not met, it is a foul, and the 
      incoming player has cue ball in hand anywhere on the table. 
       3.                  
      If on the break shot, the breaker causes an object ball to jump off 
      the table, it is a foul and the incoming player has cue ball in hand 
      anywhere on the table. The object ball is not re-spotted (exception: if 
      the object ball is the 9-ball, it is re-spotted).
 
   5.5   
      CONTINUING PLAYOn the shot immediately following a legal 
      break, the shooter may play a "push out." (See Rule 5.6). If the breaker 
      pockets one or more balls on a legal break, he continues to shoot until he 
      misses, fouls, or wins the game. If the player misses or fouls, the other 
      player begins an inning and shoots until missing, committing a foul, or 
      winning. The game ends when the 9-ball is pocketed on a legal shot, or the 
      game is forfeited for a serious infraction of the rules.
 5.6   PUSH OUTThe 
      player who shoots the shot immediately after a legal break may play a push 
      out in an attempt to move the cue ball into a better position for the 
      option that follows. On a push out, the cue ball is not required to 
      con-tact any object ball nor any rail, but all other foul rules still 
      apply. The player must announce the intention of playing a push out before 
      the shot, or the shot is considered to be a normal shot. Any ball pocketed 
      on a push out does not count and remains pocketed except the 9-ball. 
      Following a legal push out, the incoming player is permitted to shoot from 
      that position or to pass the shot back to the player who pushed out. A 
      push out is not considered to be a foul as long as no rule (except rules 
      5.8 and 5.9) is violated. An illegal push out is penalized according to 
      the type of foul committed. After a player scratches on the break shot, 
      the incoming player cannot play a push out.
 5.7    FOULSWhen a player commits a 
      foul, he must relinquish his run at the table and no balls pocketed on the 
      foul shot are re-spotted (exception: if a pocketed ball is the 9-ball, it 
      is re-spotted). The incoming player is awarded ball in hand; prior to his 
      first shot he may place the cue ball anywhere on the table. If a player 
      commits several fouls on one shot, they are counted as only one foul.
 5.8    BAD HITIf the first object 
      ball contacted by the cue ball is not the lowest numbered ball on the 
      table, the shot is foul.
 5.9    NO RAILIf no object ball is 
      pocketed, failure to drive the cue ball or any numbered ball to a rail 
      after the cue ball contacts the object ball on is a foul.
 5.10   IN HANDWhen the cue ball is in 
      hand, the player may place the cue ball anywhere on the bed of the table, 
      except in contact with an object ball. The player may continue to adjust 
      the position of the cue ball until shooting.
 5.11   
      OBJECT BALLS JUMPED OFF THE TABLEAn un-pocketed ball is 
      considered to be driven off the table if it comes to rest other than on 
      the bed of the table. It is a foul to drive an object ball off the table. 
      The jumped object ball(s) is not re-spotted (exception: if the object ball 
      is the 9-ball, it is re-spotted) and play continues.
 5.12   
      JUMP AND MASSÉ SHOT FOULIf a match is not refereed, 
      it will be considered a cue ball foul if during an attempt to jump, curve 
      or massé the cue ball over or around an impeding numbered ball, the 
      impeding ball moves (regardless of whether it was moved by a hand, cue 
      stick follow-through or bridge).
 5.13   
      THREE CONSECUTIVE FOULSIf a player fouls three 
      consecutive times on three successive shots without making an intervening 
      legal shot, the game is lost. The three fouls must occur in one game. The 
      warning must be given between the second and third fouls. A player’s 
      inning begins when it is legal to take a shot and ends at the end of a 
      shot on which he misses, fouls or wins, or when he fouls between 
      shots.
 5.14      
      END OF GAMEA game starts as soon as the cue ball crosses 
      over the head string on the opening break. The 1-ball must be legally 
      contacted on the break shot. The game ends at the end of a legal shot 
      which pockets the 9-ball, or when a player forfeits the game as the result 
      of a foul.
 
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