GENERAL RULES OF POCKET BILLIARDS
These general rules apply to all pocket billiard games, UNLESS
specifically noted to the contrary in the individual game rules. To
facilitate the use and understanding of these general rules, terms that
may require definition are set in italics so that the reader may refer to
the Glossary of Billiard Terms section for the exact meaning of the
term.
3.1
TABLES, BALLS, EQUIPMENT All games described in these
rules are designed for tables, balls and equipment meeting the standards
prescribed in the BCA Equipment Specifications.
3.2
RACKING THE BALLS When racking the balls a triangle must
be used, and the apex ball is to be spotted on the foot spot. All the
balls must be lined up behind the apex ball and pressed together so that
they all have contact with each other.
3.3
STRIKING CUE BALL Legal shots require that the cue ball
be struck only with the cue tip. Failure to meet this requirement is a
foul.
3.4
CALLING SHOTS For games of call-shot a player may shoot
any ball he chooses, but before he shoots, must designate the called ball
and called pocket. He need not indicate any detail such as kisses, caroms,
combinations, or cushions (all of which are legal). “Any additionally
pocketed ball(s) on a legal stroke is counted in the shooter’s
favor.”
3.5
FAILURE TO POCKET A BALL If a player fails to pocket a
ball on a legal shot, then the player’s inning is over, and it is the
opponent’s turn at the table.
3.6
LAG FOR BREAK The following procedure is used for the
lag for the opening break. Each player should use balls of equal size and
weight (preferably cue balls but, when not available, non-striped object
balls). With the balls in hand behind the head string, one player to the
left and one to the right of the head spot, the balls are shot
simultaneously to the foot cushion and back to the head end of the table.
The player whose ball is the closest to the innermost edge of the head
cushion wins the lag. The lagged ball must contact the foot cushion at
least once. Other cushion contacts are immaterial, except as prohibited
below. It is an automatic loss of the lag if:
(a)
The ball crosses into the opponent’s half of the table;
(b)
The ball fails to contact the foot cushion;
(c)
The ball drops into a pocket;
(d)
The ball jumps off the table;
(e)
The ball touches the long cushion;
(f)
The ball rests within the corner pocket and past the nose of the
head cushion, or;
(g)
The ball contacts the foot rail more than once. If both players
violate automatic-loss lag rules, or if the referee is unable to determine
which ball is closer, the lag is a tie and is replayed.
3.7
OPENING BREAK SHOT The opening break shot is determined
by either lag or lot. (The lag for break procedure is required for formal
competition.) The player winning the lag or lot has the choice of
performing the opening break shot or assigning it to the
opponent.
3.8
CUE BALL ON OPENING BREAK The opening break shot is taken
with cue ball in hand behind the head string. The object balls are
positioned according to specific game rules. On the opening break, the
game is considered to have commenced once the cue ball has been struck by
the cue tip
3.9
DEFLECTING THE CUE BALL ON THE GAME’S OPENING BREAK On
the break shot, stopping or deflecting the cue ball after it has crossed
the head string and prior to hitting the racked balls is considered a foul
and loss of turn. The opponent has the option of receiving cue ball in
hand behind the head string or passing the cue ball in hand behind the
head string back to the offending player. (Exception: 9-Ball, see rule
5.3: “cue ball in hand anywhere on the table”). A warning must be given
that a second violation during the match will result in the loss of the
match by forfeiture. (See Rule 3.28.)
3.10 CUE BALL IN
HAND BEHIND THE HEAD STRING This situation applies in specific
games whereby the opening break is administered or a player’s scratching
is penalized by the incoming player having cue ball in hand behind the
head string. The incoming player may place the cue ball anywhere behind
the head string. The shooting player may shoot at any object ball as long
as the base of the object ball is on or below the head string. He may not
shoot at any ball, the base of which is above the head string, unless he
first shoots the cue ball below the head string and then by hitting a rail
causes the cue ball to come back above the head string and hit the object
ball. The base of the ball (the point of the ball touching the table)
determines whether it is above or below the head string. If the incoming
player inadvertently places the cue ball on or below the head string, the
referee or the op-posing player must inform the shooting player of
improper positioning of the cue ball before the shot is made. If the
opposing player does not so inform the shooting player before the shot is
made, the shot is considered legal. If the shooting player is informed of
improper positioning, he must then reposition the cue ball. If a player
positions the cue ball completely and obviously outside the kitchen and
shoots the cue ball, it is a foul. (Refer to rule 2.21) When the cue ball
is in hand behind the head string,
it remains in hand (not in play) until the player strikes the cue
ball with his cue tip. The cue ball may be adjusted by the player’s hand,
cue, etc., so long as it remains in hand. Once the cue ball is in play per
the above, it may not be impeded in any way by the player; to do so is to
commit a foul. Additionally, if the shot fails to contact a legal object
ball or fails to drive the cue ball over the head string, the shot is a
foul and the opposing player has ball in hand according to the specific
game rules.
3.11
POCKETED BALLS A ball is considered pocketed if as a
result of an otherwise legal shot, it drops off the bed of the table into
the pocket and remains there. (A ball that drops out of a ball return
system onto the floor is not to be construed as a ball that has not
remained pocketed.) A ball that rebounds from a pocket back onto the table
bed is not a pocketed ball.
3.12
POSITION OF BALLS The position of a ball is judged by
where its base (or center) rests.
3.13
FOOT ON FLOOR Player must have at least one foot in
contact with the floor at the moment the cue tip contacts the cue ball, or
the shot is a foul. Foot attire must be normal in regard to size, shape
and manner in which it is worn.
3.14 SHOOTING WITH
BALLS IN MOTION It is a foul if a player shoots while the cue ball
or any object ball is in motion (a spinning ball is in motion).
3.15 COMPLETION OF
STROKE A stroke is not complete (and therefore is not counted)
until all balls on the table have become motionless after the stroke (a
spinning ball is in motion).
3.16 HEAD STRING
DEFINED The area behind the head string does not include the head
string. Thus, an object ball that is dead center on the head string is
playable when specific game rules require that a player must shoot at a
ball past the head string. Likewise, the cue ball when being put in play
behind the head string (cue ball in hand behind the head string), may not
be placed directly on the head string; it must be behind it.
3.17 GENERAL RULE,
ALL FOULS Though the penalties for fouls differ from game to game,
the following apply to all fouls:
(a)
Player’s inning ends;
(b)
If on a stroke, the stroke is invalid and any pocketed balls are
not counted to the shooter’s credit, and;
(c)
Any ball(s) is re-spotted only if the rules of the specific game
require it.
3.18 FAILURE TO
CONTACT OBJECT BALL It is a foul if on a stroke the cue ball fails
to make contact with any legal object ball first. Playing away from a
touching ball does not constitute having hit that ball.
3.19 LEGAL
SHOT Unless otherwise stated in a specific game rule, a player must
cause the cue ball to contact a legal object ball and then:
(a)
Pocket a numbered ball, or;
(b)
Cause the cue ball or any numbered ball to contact a cushion or any
part of the rail. Failure to meet these requirements is a foul.
3.20 CUE BALL
SCRATCH It is a foul (scratch) if on a stroke, the cue ball is
pocketed. If the cue ball touches an object ball that was already pocketed
(for example, in a pocket full of object balls), the shot is a
foul.
3.21
FOULS BY TOUCHING BALLS It is a foul to strike, touch or
in any way make contact with the cue ball in play or any object balls in
play with anything (the body, clothing, chalk, me- mechanical bridge, cue
shaft, etc.) except the cue tip (while attached to the cue shaft), which
may contact the cue ball in the execution of a legal shot. Whenever a
referee is presiding over a match, any object ball moved during a standard
foul must be returned as closely as possible to its original position as
judged by the referee, and the incoming player does not have the option of
restoration. (Also see Rule 1.16.)
3.22 FOUL BY
PLACEMENT Touching any object ball with the cue ball while it is in
hand is a foul.
3.23 FOULS BY
DOUBLE HITS If the cue ball is touching the required object ball
prior to the shot, the player may shoot toward it, providing that any
normal stroke is employed. If the cue stick strikes the cue ball more than
once on a shot, or if the cue stick is in contact with the cue ball when
or after the cue ball contacts an object ball, the shot is a foul. (See
Rule 2.20. for judging this kind of shot.) If a third ball is close by,
care should be taken not to foul that ball under the first part of this
rule.
3.24 PUSH SHOT
FOULS It is a foul if the cue ball is pushed by the cue tip, with
contact being maintained for more than the momentary time commensurate
with a stroked shot. (Such shots are usually referred to as push
shots.)
3.25 PLAYER
RESPONSIBILITY FOULS The player is responsible for chalk, bridges,
files and any other items or equipment he brings to, uses at, or causes to
approximate the table. If he drops a piece of chalk, or knocks off a
mechanical bridge head, as examples, he is guilty of a foul should such an
object make contact with any ball in play (or the cue ball only if no
referee is presiding over the match).
3.26 ILLEGAL
JUMPING OF BALL It is a foul if a player strikes the cue ball below
center (“digs under” or “lofts” the cue ball) and intentionally causes it
to rise off the bed of the table in an effort to clear an obstructing
ball. Such jumping action may occasionally occur accidentally, and such
“jumps” are not to be considered fouls on their face; they may still be
ruled foul strokes, if for example, the ferrule or cue shaft makes contact
with the cue ball in the course of the shot.
3.27 JUMP
SHOTS Unless otherwise stated in rules for a specific game it is
legal to cause the cue ball to rise off the bed of the table by elevating
the cue stick on the shot, and forcing the cue ball to rebound from the
bed of the table. Any miscue when executing a jump shot is a foul.
3.28 BALLS JUMPED
OFF TABLE Balls coming to rest other than on the bed of the table
after a stroke (on the cushion top, rail surface, floor, etc.) are
considered jumped balls. Balls may bounce on the cushion tops and rails of
the table in play without being jumped balls if they return to the bed of
the table under their own power and without touching anything not a part
of the table. The table shall consist of the permanent part of the table
proper. (Balls that strike or touch anything not a part of the table, such
as the light fixture, chalk on the rails and cushion tops, etc., shall be
considered jumped balls even though they might return to the bed of the
table after contacting items which are not parts of the table proper). In
all pocket billiard games, when a stroke results in the cue ball or any
object ball being a jumped ball off the table, the stroke is a foul. All
jumped object balls are spotted (except in 8 and 9-Ball) when all balls
have stopped moving. See specific game rules for putting the cue ball in
play after a jumped cue ball foul.
3.29 SPECIAL
INTENTIONAL FOUL PENALTY The cue ball in play shall not be
intentionally struck with anything other than a cue’s attached tip (such
as the ferrule, shaft, etc.). While such contact is automatically a foul
under the provisions of Rule 3.19, if the referee deems the contact to be
intentional, he shall warn the player once during a match that a second
violation during that match will result in the loss of the match by
forfeiture. If a second violation does occur, the match must be
forfeited.
3.30 ONE FOUL
LIMIT Unless specific game rules dictate otherwise, only one foul
is assessed on a player in each inning; if different penalties can apply,
the most severe penalty is the factor determining which foul is
assessed.
3.31 BALLS MOVING
SPONTANEOUSLY If a ball shifts, settles, turns or otherwise moves
“by itself,” the ball shall remain in the position it assumed and play
continues. A hanging ball that falls into a pocket “by itself” after being
motionless for 5 seconds or longer shall be replaced as closely as
possible to its position prior to falling, and play shall continue. If an
object ball drops into a pocket “by itself” as a player shoots at it, so
that the cue ball passes over the spot the ball had been on, unable to hit
it, the cue ball and object ball are to be replaced to their positions
prior to the stroke, and the player may shoot again. Any other object
balls disturbed on the stroke are also to be replaced to their original
positions before the shooter replays.
3.32
SPOTTING BALLS When specific game rules call for spotting
balls, they shall be replaced on the table on the long string after the
stroke is complete. A single ball is placed on the foot spot; if more than
one ball is to be spotted, they are placed on the long string in ascending
numerical order, beginning on the foot spot and advancing toward the foot
rail. When balls on or near the foot spot or long string interfere with
the spotting of balls, the balls to be spotted are placed on the extension
of the long string “in front” of the foot spot (between the foot spot and
the center spot), as near as possible to the foot spot and in the same
numerical order as if they were spotted “behind” the foot spot (lowest
numbered ball closest to the foot spot)..

3.33 JAWED
BALLS If two or more balls are locked between the jaws or sides of
the pocket, with one or more suspended in air, the referee shall inspect
the balls in position and follow this procedure: he shall visually (or
physically if he desires) project each ball directly downward from its
locked position; any ball that in his judgement would fall in the pocket
if so moved directly downward is a pocketed ball, while any ball that
would come to rest on the bed of the table is not pocketed. The balls are
then placed according to the referee’s assessment, and play continues
according to specific game rules as if no locking or jawing of balls had
occurred.
3.34 ADDITIONAL
POCKETED BALLS If extra balls are pocketed on a legal scoring
stroke, they are counted in accord with the scoring rules for the
particular game.
3.35 NON-PLAYER
INTERFERENCE If the balls are moved (or a player bumped such that
play is directly affected) by a non-player during the match, the balls
shall be replaced as near as possible to their original positions
immediately prior to the incident, and play shall resume with no penalty
on the player affected. If the match is officiated, the referee shall
replace the balls. This rule also applies to “act of God” interferences,
such as earthquakes, hurricanes, light fixture falling, power failures,
etc. If the balls cannot be restored to their original positions, replay
the game with the original player breaking. This rule is not applicable to
14.1 Continuous where the game consists of successive racks: the rack in
progress will be discontinued and a completely new rack will be started
with the requirements of the normal opening break (players lag for break).
Scoring of points is to be resumed at the score as it stood at the moment
of game disruption.
3.36 BREAKING
SUBSEQUENT RACKS In a match that consists of short rack games, the
winner of each game breaks in the next. The following are common options
that may be designated by tournament officials in advance:
(a)
Players alternate break.
(b)
Loser breaks.
(c)
Player trailing in game count breaks the next game.
3.37 PLAY BY
INNINGS During the course of play, players alternate turns
(innings) at the table, with a player’s inning ending when he either fails
to legally pocket a ball, or fouls. When an inning ends free of a foul,
the incoming player accepts the table in position.
3.38 OBJECT
BALL FROZEN TO CUSHION OR CUE BALL This rule applies to any shot
where the cue ball’s first contact with a ball is with one that is frozen
to a cushion or to the cue ball itself. After the cue ball makes contact
with the frozen object ball, the shot must result in either:
(a)
A ball being pocketed, or;
(b)
The cue ball contacting a cushion, or;
(c)
The frozen ball being caused to contact a cushion attached to a
separate rail, or;
(d)
Another object ball being caused to contact a cushion with which it
was not already in contact. Failure to satisfy one of those four
requirements is a foul. (Note: 14.1 and other games specify additional
requirements and applications of this rule; see specific game rules.) A
ball which is touching a cushion at the start of a shot and then is forced
into a cushion attached to the same rail is not considered to have been
driven to that cushion unless it leaves the cushion, contacts another
ball, and then contacts the cushion again. An object ball is not
considered frozen to a cushion unless it is examined and announced as such
by either the referee or one of the players prior to that object ball
being involved in a shot.
3.39 PLAYING FROM
BEHIND THE STRING When a player has the cue ball in hand behind the
head string (in the kitchen), he must drive the cue ball to a point across
the head string before it contacts either a cushion, an object ball, or
returns to the kitchen. Failure to do so is a foul if a referee is
presiding over a match. If no referee, the opponent has the option to call
it either a foul or to require the offending player to replay the shot
again with the balls restored to their positions prior to the shot (and
with no foul penalty imposed). Exception: if an object ball lies on or
outside the head string (and is thus playable) but so close that the cue
ball contacts it before the cue ball is out of the kitchen, the ball can
be legally played, and will be considered to have crossed the head string.
If, with cue ball in hand behind the headstring and while the shooter is
attempting a legitimate shot, the cue ball accidentally hits a ball behind
the head string, and the cue ball crosses the line, it is a foul. If with
cue ball in hand behind the head string, the shooter causes the cue ball
to hit an object ball accidentally, and the cue ball does not cross the
headstring, the following applies: the incoming player has the option of
calling a foul and having cue ball in hand, or having the balls returned
to their original position, and having the offending player replay the
shot. If a player under the same conditions intentionally causes the cue
ball to contact an object ball behind the headstring, it is
unsportsmanlike conduct.
3.40 CUE BALL IN
HAND FOUL During cue ball in hand placement, the player may use his
hand or any part of his cue (including the tip) to position the cue ball.
When placing the cue ball in position, any forward stroke motion of the
cue stick contacting the cue ball will be considered a foul if not a legal
shot.
3.41
INTERFERENCE If the non-shooting player distracts his
opponent or interferes with his play, he has fouled. If a player shoots
out of turn, or moves any ball except during his inning, it is considered
to be interference.
3.42
DEVICES Players are not allowed to use a ball, the
triangle or any other width-measuring device to see if the cue ball or an
object ball would travel through a gap, etc. Only the cue stick may be
used as an aid to judge gaps or as an aid to aligning a shot., so long as
the cue is held by the hand. To do so otherwise is a foul and
unsportsmanlike conduct. (Also see Rules 1.3, 1.4 and 2.15.)
3.43 ILLEGAL
MARKING If a player intentionally marks the table in any way
(including the placement of chalk) to assist in executing the shot, it is
a foul.
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